Instantiate Behaviour [AR]

Sylvain Joly

Instantiate Behaviour (Note: This section only concerns SpatialStories for AR) The Instantiate behaviour allows you to instantiate objects at runtime. You will find a full tutorial on how to use it in your scene here: The Instantiate behaviours allows for the following parameters: Prefabs List. Here you can define the list of objects that will be instantiated. Cursor Here you …

Move Objects Behaviour [AR]

Sylvain Joly

Move Objects (Note: This section only concerns SpatialStories for AR) This functionality helps you decide where an Interactive Object will be placed in Augmented Reality. Tu see a full tutorial on how to set it up, follow this link: The Mover Behaviours takes the following parameters: Behaviour name: name that the generated IO will have. Objects to be moved:   list …

Placing Objects in AR

Sylvain Joly

Placing Objects in AR (Note: This section only concerns SpatialStories for AR) Placing objects in AR is very different from how you would do in VR, as you cannot control the environment of your end user. In Unity, your objects can be placed in the scene as you would place them in reality in relation to the camera but when …